When a player accesses the Shipments store using an account with a lot of Speed Points, it doesn’t crash the game anymore.The game no longer stalls when the player wanders into the IXP during a streaming install.Now when players turn off the “Auto Reset on Crash” feature on Speedlists, races don’t auto-reset on crash.Players can no longer drive out of Fortune Valley’s tangible reality near the fence east of the “Just Keep Drifting…” Drift Zone.Players can no longer drive up an invisible wall between the “Smuggler’s Trail” Speed Run and the “Well Played” Drift Zone.We did the same thing with a tree and a rock near the “Spin That Tire” Drift Zone.We put a bit more space between a rocky formation and the trailer located east of “A Bumpy Ride” Speed Run so players don’t get stuck in the gap.Same as the above with the concrete barrier near the “On the Books” Speed Trap.We upped the realism on the concrete barrier near the “Ludicrous Speed Go!” Speed Trap, so players can no longer clip through and fall under the bridge.The Paint & Wrap menu on Garage screen got its caption text back.Inundated an outdated submission validator with updates.Updated the mapping of the Controls button, which was written incorrectly in the Controls Menu while a player was in Snapshot Pro during an AllDrive Hangout.The game no longer crashes if the player is in the first place at the 2.63km mark during the “Liftoff” sprint race.The “Free Ember Militia” event has been fixed so AI Racers don’t get stuck at the 1.90 milestone when the player doesn’t accelerate for 20 seconds after the race starts on Hard difficulty.Fixed an inconsistent color coding issue that appeared once players reached the maximum number of Wraps.The “Maximum Insanity” achievement has been fixed so it only unlocks when the criteria are met.We still advocate against getting run over by a plane. The game no longer freezes during AllDrive: Hangout sessions when the player remains idle for two minutes on the airport runway.Corrected an error on the “Controller” tab that misstated the location of the horn button.Adjusted pins so boss and seasonal abandoned cars can be distinguished from regular ol’ abandoned cars.The game no longer goes into an infinite loading state when the player visits the Store, then returns to the “Start” tab by pressing. ![]()
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